About Me 2025-08-25

My Journey as a Unity Game Developer

My journey as a Unity Game Developer began with passion and curiosity. What started as experimenting with Unity and C# quickly turned into a professional career where Iโ€™ve worked in studios, collaborated with international clients, and built projects across Mobile, PC, and WebGL platforms.

๐Ÿš€ First Company (March 2021 โ€“ June 2022)

In March 2021, I joined my first company as a Junior Unity Developer. Here, I primarily worked on hyper-casual mobile games, learning the essentials of game development and publishing.

Key Highlights

  • Integrated AdMob monetization systems (Banner, Interstitial, Rewarded, App Open Ads)
  • Built in-app purchase systems
  • Optimized games for smooth mobile performance
  • Learned professional studio workflows and team collaboration

This experience gave me the foundation to grow in the gaming industry.

๐ŸŽฎ Second Company (June 2022 โ€“ Present)

In June 2022, I joined my second company, where I still work today as a Unity Game Developer. This role helped me move beyond hyper-casuals into simulation and multiplayer games.

Key Highlights

  • Developed multiplayer systems using Photon PUN 2
  • Created simulation mechanics: AI cars, waypoint systems, delivery/pickup queues, scoring
  • Implemented Google Cloud hosting & Unity Addressables for scalable content delivery
  • Designed character & weapon purchase/equip systems with in-game currency
  • Optimized WebGL builds restricted to PC browsers

Here, I gained expertise in advanced systems, cross-platform builds, and scalable architectures.

๐ŸŒ Freelancing Journey (Part-Time โ†’ Fiverr Level 2 Seller)

Alongside my company work, I began part-time freelancing, taking on small projects with international clients. Over time, freelancing grew into a major part of my career. Today, I deliver Unity projects worldwide with high client satisfaction.

Notable Freelance Projects

  • Slot Machine Games โ€” custom probability algorithms for fair, engaging play
  • POS Simulation Game โ€” car AI with waypoints, delivery/pickup handling, scoring
  • Character & Weapon Unlock Systems โ€” purchase/equip flow with coin-based currency
  • WebGL Browser Games โ€” optimized for desktop-only play
  • NFT Integrations โ€” experiments with blockchain-based purchases for in-game assets

Freelancing taught me client communication, project management, and delivering high-quality results on time.

๐Ÿ“Œ Where I Am Today

  • 4+ years hands-on with Unity and C#
  • 2+ years studio experience (2021 โ€“ Present)
  • Level 2 freelance status with international clients
  • Delivered projects across Mobile, PC, and WebGL
  • Expertise in monetization, multiplayer, simulation, and NFT systems

๐Ÿ”ฎ Looking Ahead

For me, game development is more than a job โ€” itโ€™s about crafting experiences that players love. I aim to explore AI-driven gameplay, advanced multiplayer networking, and Web3 technologies. My mission is to keep pushing boundaries and create games that blend creativity, technology, and player enjoyment.