๐ First Company (March 2021 โ June 2022)
In March 2021, I joined my first company as a Junior Unity Developer. Here, I primarily worked on hyper-casual mobile games, learning the essentials of game development and publishing.
Key Highlights
- Integrated AdMob monetization systems (Banner, Interstitial, Rewarded, App Open Ads)
- Built in-app purchase systems
- Optimized games for smooth mobile performance
- Learned professional studio workflows and team collaboration
This experience gave me the foundation to grow in the gaming industry.
๐ฎ Second Company (June 2022 โ Present)
In June 2022, I joined my second company, where I still work today as a Unity Game Developer. This role helped me move beyond hyper-casuals into simulation and multiplayer games.
Key Highlights
- Developed multiplayer systems using Photon PUN 2
- Created simulation mechanics: AI cars, waypoint systems, delivery/pickup queues, scoring
- Implemented Google Cloud hosting & Unity Addressables for scalable content delivery
- Designed character & weapon purchase/equip systems with in-game currency
- Optimized WebGL builds restricted to PC browsers
Here, I gained expertise in advanced systems, cross-platform builds, and scalable architectures.
๐ Freelancing Journey (Part-Time โ Fiverr Level 2 Seller)
Alongside my company work, I began part-time freelancing, taking on small projects with international clients. Over time, freelancing grew into a major part of my career. Today, I deliver Unity projects worldwide with high client satisfaction.
Notable Freelance Projects
- Slot Machine Games โ custom probability algorithms for fair, engaging play
- POS Simulation Game โ car AI with waypoints, delivery/pickup handling, scoring
- Character & Weapon Unlock Systems โ purchase/equip flow with coin-based currency
- WebGL Browser Games โ optimized for desktop-only play
- NFT Integrations โ experiments with blockchain-based purchases for in-game assets
Freelancing taught me client communication, project management, and delivering high-quality results on time.
๐ Where I Am Today
- 4+ years hands-on with Unity and C#
- 2+ years studio experience (2021 โ Present)
- Level 2 freelance status with international clients
- Delivered projects across Mobile, PC, and WebGL
- Expertise in monetization, multiplayer, simulation, and NFT systems
๐ฎ Looking Ahead
For me, game development is more than a job โ itโs about crafting experiences that players love. I aim to explore AI-driven gameplay, advanced multiplayer networking, and Web3 technologies. My mission is to keep pushing boundaries and create games that blend creativity, technology, and player enjoyment.